﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using ClipperBaseUI.Controls;
using Communication;
using Clipper.BLL.DetectChain;

namespace Clipper.EngineerWindow
{
    /// <summary>
    /// WinEngineer.xaml 的交互逻辑
    /// </summary>
    public partial class WinEngineer : BaseWindow
    {
        public WinEngineer()
        {
            InitializeComponent();
        }

        private void BaseWindow_Loaded(object sender, RoutedEventArgs e)
        {
            userAdjust.Init();
        }

        private void baseTab_SelectionChanged(object sender, SelectionChangedEventArgs e)
        {
            if (baseTab.SelectedIndex == 2)
            {
                WinSendCanCmd win = new WinSendCanCmd();
                win.Show();
            }
        }
    }
}
